Thursday, June 7, 2012

20 Questions again.

A little over a year ago Jeff Rients asked these twenty questions on his blog here, I was thinking we might want to use this as a basis and start answering the twenty questions about each country in Garnia World. Obviously, when you are dealing with countries a question like "Where is the nearest tavern?" isn't relevant, but we might want to include a matrix of political attitudes between countries, kind of like the old Racial Preferences table from the 1st edition PH.  Assume that all of the questions apply to the campaign at present.

  • What is the deal with my cleric's religion?
  • Where can we go to buy standard equipment?
  • Where can we go to get platemail custom fitted for this monster I just befriended?
  • Who is the mightiest wizard in the land?
  • Who is the greatest warrior in the land?
  • Who is the richest person in the land?
  • Where can we go to get some magical healing?
  • Where can we go to get cures for the following conditions: poison, disease, curse, level drain, lycanthropy, polymorph, alignment change, death, undeath?
  • Is there a magic guild my MU belongs to or that I can join in order to get more spells?
  • Where can I find an alchemist, sage or other expert NPC?
  • Where can I hire mercenaries?
  • Is there any place on the map where swords are illegal, magic is outlawed or any other notable hassles from Johnny Law?
  • Which way to the nearest tavern?
  • What monsters are terrorizing the countryside sufficiently that if I kill them I will become famous?
  • Are there any wars brewing I could go fight?
  • How about gladiatorial arenas complete with hard-won glory and fabulous cash prizes?
  • Are there any secret societies with sinister agendas I could join and/or fight?
  • What is there to eat around here?
  • Any legendary lost treasures I could be looking for?
  • Where is the nearest dragon or other monster with Type H treasure?

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