I talked to Darryl today for like an
hour and a half or more and we worked out my key issues with the
Timeline for Human migrations and with whether or not gunpowder works
on Garnia World.
First, the issues with the Timeline and
the advancement of technology- This is the Fairy Realm, the realm of
the Sidhe, time moves slower here than it does on Earth. I haven't
figured out an exact ratio yet, but this is going to cause me to
rewrite some of the stuff I wrote earlier on this blog, like my last
post about Al-Khalid's war being 600 years ago in Garnian terms. I am
thinking now that it is going to have to have been much more recent.
This does solve a number of problems
for me though in terms of technological advancement; even if magic
retarded technological advancement, the excuse usually given in
fantasy worlds, at the 1:1 time ratio we had going before the
Garnians were still lagging behind Earth by a minimum of seven
centuries, more in many areas. Darryl made a compelling argument that
Wizards, like Scientists, would always be seeking to advance the
state of the art and expand their knowledge, and so would metal
workers, stone masons, and every other professional; so technology
should have kept pace somewhat with Earth.
Fairy stories though are rife with
accounts of people who enter the Fairy Realm for one night of
partying and return home years later, having not aged. If we work it
something like this and time runs much slower in Garnia World than on
Earth, the lack of technological advancement makes sense. We can have
an Iron Age Roman Empire in a world with a vast group of Celtic Iron
Age Kingdoms, with some Dark Ages peoples lurking on the fringes and
some even later Medieval people even more fringe. We have 13th
century Mongols and 15th century Aztecs and 16th century Iroquois.
Curious note, I always intended that
the Celt would be the first Humans in Garnia World, that is, in fact,
not the case, the Egyptians were there first (circa 2500BC), then the
Kushites (circa 1000BC), then the Celts (starting circa 100BC), then
the Romans (hard dated to 79AD, with maybe a few others brought in
earlier by the Sidhe as allies against the Celts), then the Chinese
(circa 250AD).
Later Garnia campaigns might feature
Scots, Bretons, Welsh or Irish from as late as the present, since the
Celts are the only ones that figured out how to work the portals on
their own, and the only still working portals are mostly in Britain,
Ireland and Brittany in France, although Darryl and I talked about
how the ritual is probably harder and harder to complete because the
magic of Earth is so nearly completely gone. This means you might be
able to get one or two people through, not a tank or a helicopter,
the portal will only stay open for a couple of seconds at most and
will be small, man sized.
On to gunpowder in Garnia World- It
works like a charm until you run out. Garnia world has very little
elemental Sulfur, and thus, gunpowder is rare and expensive. Sulfur
is also an important spell component, so you are competing with
Wizards for it's use. There are probably other industrial
applications I haven't considered yet, but limiting the amount of
elemental Sulfur was the easiest way to make the physics stay real
and limit the use of gunpowder from any culture or people that come
to the world with gunpowder. Escaping Clansmen in the aftermath of
the '45 are going to have the playing field leveled for them because
they have muskets and pistols and good steel swords and lochaber
axes. Their priests will figure out in a hurry that their prayers
(Cleric Spells) work here, and the hedge witches too; but their magic
will be infantile compared to the Garnians and even the Steppe Clans,
much less the Frodians; their firearms are their salvation until they
can find a niche and fit in.
Presumably, they would feel most
comfortable with their Gaelic speaking brothers in the Mistlands, but
there are still Gaelic speaking parts of Garnia too. Maybe they go
all "This is my boom stick" on the locals and raise a horde
to conquer Garnia and set themselves up as a new dynasty, the
recurring theme of Garnian history, but this time with guns too.
Anyway, that settles most of my
problems with the Human migration Timeline, and the gunpowder issue.
excellent summary of our work today
ReplyDeleteI am glad you like the result. I was a little worried that there may have been important details I was leaving out, it's not like I was taking notes while we were on the phone.
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