I was reading through some of the
earlier stuff that I was writing about the initial Celtic migration
specifically and how I came up with a reasonable estimate that they
would have a population of roughly 37 million, all the
steppe-taiga-tundra could easily contain, within 100 years, if they
had a conservative 120,000 original settlers. That happened and the
tribes set to fighting amongst themselves a bit and looking for new
lands to settle. The Sidhe empire to the south was promising
territory, but they were epic sorcerers, even compared to the raw
power of the Druids.
It was the Sidhe warriors that got
itchy about Human incursions into their "forbidden zones"
that started the war that brought their empire down. The tribes of
the eastern steppes were attacked and culled like an over population
of deer, or killed by these troops with the mercy they'd have shown a
band of Goblins, their villages were burned and their people were
slaughtered, this was around 150 AD. By 170 AD or 230 years after the
migration, (What are we going to use as an abbreviation for the
Garnian calender dates?) Gwaryn is declared High-King of all the
tribes of man and leads an invasion force into the Sidhe empire. The
Celts own potent magic, use of both chariots and cavalry, as well as
iron weapons and their great numbers*. The Sidhe empire was swept
before their tide of destruction, but it was vast enough that it took
time to do, the campaign lasted for more than twenty years, and in
the end, the southern 1/3rd of their empire was not as totally
devastated as the northern 2/3rds. The campaign took on a less
genocidal tone over time too, it was discovered that the Sidhe became
weak and could not do magic if you put an iron collar on them, so
many were enslaved.
Now the Romans, if the Celts were
brought to Garnia by the forces of Darkness because they loved to
fight, took heads as trophies, and practiced human sacrifice. I
suppose when the Celts started turning all namby-pamby good on the
Sidhe plane, because it emanates Good, they must have figured the
people who scared the hell out of the Celts were a good bet for
creating a more Evil empire in their place. They oppressed their
women more, they kept slaves on a grand scale and had regular mass
human sacrifice as entertainment for the masses. Plus they were
militarily unstoppable, at least by the Celt and everyone else they'd
met in the Mediterranean region. With the Sidhe out of the way, only
the Dwarves really had to go, and they were already under serious
pressure, so they took advantage and brought en masse the entire
population that would have died and replaced them with simulacra,
provided them with an intelligent and strong slave race that already
spoke and read Latin and Greek, the Apes, put them in a place that
was exactly like their home, down to the olive trees and vineyards,
with pre-prepared housing and other needs taken from Earth. It was a
huge undertaking, probably draining the power of several major Evil
players for decades, perhaps centuries. I do need to figure out rough
population estimates for this entire group of people that was
supposed to have died, so I can expand their population over time and
build their empire, they won't be taking Goblin Aegyptus overnight.
Now we still have to figure out when
Earth's Mana battery dries up, how many times can the Dwarves or the
Elves use gates to and from Earth, I assume it uses Earth's energy
to open the portal and send them through from the Earth side to
Garnia, and Garnia's energy to open to Earth. Garnia has energy to
spare, it regenerates, Earth doesn't. So maybe the Mongols, or the
Aztecs are good examples of cultures on Earth that Evil says"Finally,
somebody we can really work with" and drags their asses through,
but I am thinking the Byzantine Greeks might have been a rescue, or a
spell someone figured out from some dusty old tome. The Iroquois
could go either way honestly. The pre-Muslim Arabs and the Hindus?
The Kung San? The Han Chinese, the Japanese? The Romany, Kushites and
Basques? Obviously the Neanderthals were a Sidhe rescue program. The
Saxons got here via forces of Evil because they were invading
Britain, and actively at war with the Celts; it seemed like a
no-brainer to the bad guys, it just didn't work out as planned.
This also makes a big difference
because the Celts control and understand how to use a Sidhe portal to
Earth, and they taught their compatriot Druids on earth how to use
them too; this is essential for the multiple crossings plan. So I
need some input on when the last Celts can freely leave Earth for
Garnia, what makes sense? Ancient times? Pre-Christian times?
Medieval Celts? Renaissance/Elizabethan Period? Early modern, runaway
Jacobites could be fun, eh? 19th Century and the Potato Famine
(1845-1852 in Ireland killed roughly 1million people and caused a
further roughly 1 million to emigrate, about 25% of the population;
the same famine struck the Scottish Highlands and Islands between
1846-1857, it's called the Highland Potato Famine there, and, while
the death toll was lower, 1.7 million people were forced to
emigrate** and many others suffered from severe malnutrition due to
the meager rations the British government allowed them (24 oz
grain/man/day 12/woman/day 8/child/day). This mass death and/or
migration destroyed what was left of Gaelic culture, the English
speaking areas of these countries were unaffected or taken care of by
the government.
Yes, I understand that both Scotland
and Ireland have Gaelic speaking regions, but there are damned few
monoglot Gaelic speakers in the world anymore. Same goes for Wales,
which has a thriving Welsh language, they successfully tied their
national tongue to their quest to be recognized as a separate people
from the English, but they all still speak English too. Manx is dead,
although they're trying to revive it. Breton is on it's way out, the
French have been trying to kill it with all the vigor that the
English have been trying to kill their Celtic languages for just
about as long, centuries. The last Cornish speaker died in the 1700's
if I recall correctly. The sad fact of the matter is I think there
are more people speaking Klingon fluently that there are any form of
Gaelic.
*Roughly 10% of all Celts were warrior
aristocrats, perhaps a further third had at least some training at
arms and were fit for battle at any given time, the initial invasion
force would have had 3.7 million professional full-time warriors and
another 11.1 million lower born spearmen/slinger types. Plus the
Druid-Priests, Wizards and Bards, maybe 1/2 a million or more of
them.
**Including, in all likelihood, my
great-great grandparents.
we've been looking at standing stones and pyramids as physical remnants of gateways, right? When did the cultures responsible for those fade IRL?
ReplyDeleteStanding stones, and "Wood Henges" yes, I never considered the pyramids though. Too bulky guess. The Dwarves have their "magic island" gate to Earth from Garnia, I think it's probably their only one. I do wonder if there are other gates to other realms too though, now that it's been brought up. Maybe the bad guys have gates to Earth too, permanent ones, not just the open portal spells? Then they take some group of evil oriented Humans to live on their Evil plane for a few generations, then bring them into Garnia? Perhaps via a captured gate or just via a mass portal spell. It does neatly explain the presence of the Aztecan "Empire of Xochitli" just south of the old Chronomancer's gate; and the Turko-Mongolian "Altan Ordu" sitting on the doorstep of the Sidhe Empire, but not being able to get their shit together enough to do what a bunch of angry, more primitive Celts did almost two millennia before. Granted, the Sidhe are probably more prepared for a human onslaught here than they were then, and they aren't being pressured by assaults on multiple other fronts at the same time, but it makes for some interesting thinking on.
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